All gaming fanatics out there will be pleased to hear that Overload gets a Kickstarter launch this week from the original creators of Descent.
The inventors of the six-degrees-of-freedom shooter genre are looking to raise $300,000 by March 11th 2016 and if the crowdfunding campaign is successful, Overload should be launched in March 2017. As of now, the project has already raised close to $40,000.
The game is being developed at Revival Productions and the creators are hoping to develop a 15-level single-player game which will work on a PC, PS4 and Xbox One. It is said to follow its predecessor’s formula, meaning that each level will end as a tribute for Return of the Jedi. The gamers will get to blow up reactors, rescue hostages, run along convoluted corridors in the hope of finishing the challenge gloriously.
According to officials from Revival, the new game is set to integrate the best of the classic 6-DOF experiences and combine them with ultimate, state of the art design and technology.
The original game, Descent, will also benefit from a sequel, but it will be developed by a different team altogether. The new developers have already licensed the name from Interplay and are said to create a totally different gaming experience for the sequel.
In 1993 Parallax Software was founded in order to create Descent. When it was finally launched, it represented the first 3D game which allowed the users to move and fire in any direction they wanted.
It was a groundbreaking performance for the gaming industry and it challenged other gaming developers to push their limits also. Descent sold millions of copies and benefited from two sequels already.
The Overload project began back in 2014 and it is meant to encompass all the classic elements of the six-degrees-of-freedom, but with better technology behind it.
Some of the features included in the new game are: 12 upgradeable weapons, more than a dozen robots and 5 difficulty levels, which allow you to move at your own pace and according to your own skills.
The developers are also incorporating fully customized gaming controls, a story signed by the writer of Freespace 2 and an impeccable soundtrack by Dan Wentz and Allister Brimble.
Some of the more far-stretching objectives of the creators are to release Mac and Linux versions of the game, expanding the weapons system and also refining the feel of the combat, for which they would need to obtain the $300,000 generated through the crowdfunding platform.
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