In celebration of the 20th anniversary of the game Quake, MachineGames made a kind gesture and offered fans a new episode in the series that was first launched in 1996.
Designed by American McGee and John Romero, and developed by id Software, Quake is a first-person shooter game that made quite a name for itself with very little special effects.
It was good enough for a lot of gamers thirsty for some action, giving them the awesome opportunity to kick some serious butt. The plot was set in a medieval gothic world, featuring a powerful entity who sends invasions of demonic aliens to decimate humanity.
This is the context for the protagonist, Ranger, to barge in and defend the human race with his magnificent Die Hard attitude. In spite of the simplicity of the storyline, Quake still delivered that adrenaline rush that comes with knowing that the future of the entire humanity is on your shoulders.
So there you have it: Happy 20th birthday, Quake! Compared to today’s technology, this classic first-person game has little to offer: it had no extravagant cinematics or complicated dialogue, mainly because of the limited technology and memory at the time.
However, gamers knew what was expected of them: see something threatening? Shoot at it! Make sure you save humanity or die in the process. The game was based on trial and error, which allowed the players to learn the ropes so they could eventually complete each stage.
Quake’s levels increased in difficulty, preparing the gamer for the final stage: fighting the boss, who is determined to be the reason for Ranger’s downfall. As all boss fights, this level was not easy to complete, and the victory was all the sweeter when the enemy was finally defeated.
But what about the new episode? Dubbed Dopa, the offering of the MachineGames studio is (thankfully) loyal to the original plot and design. The only difference is in the pace of action which was altered to meet today’s standards.
For a lot of gamers, Quake is and will remain among the first-person shooter games that made waves in the gaming history. Two decades later, the name and what it stands for still continues to do so.
Image Source: Gog